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k1rby

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k1rby

Age/Gender: 21, Male
Location: Los Angeles, CA
Job: Student

The Ninjkabat, known as k1rby on NG for some reason, is double majoring in ninjary and Japanese at UCLA. He can usually be found drawing for his online comic, Reptile Guard, or animating. He is always happy to help people looking for voice actors.

Newgrounds Stats

Sign-Up Date:
3/27/02

Level: 25
Aura: Neutral

Rank: Corporal
Blams: 1,624
Saves: 2,480
Rank #: 1,158

Whistle Status: Bronze

Exp. Points: 6,500 / 6,940
Exp. Rank #: 1,975
Voting Pow.: 6.64 votes

BBS Posts: 33 (0.01 per day)
Flash Reviews: 62
Music Reviews: 6
Trophies: 0
Stickers: 0

Latest Flash Reviews

62 Reviews | 23 w/ Responses

Score: 7
Sugar Plum Penguins

"Nice concept"

date: July 22, 2008

Very cute, very adorable. The high frame rate and nice use of motion guides really gave the animation a smooth and classic feel, and your drawing skills have improved quite a bit during your practice.

But the aspect I feel most inclined to praise you for is your concept. Too many users don't think about a script before beginning an animation project, but your had a very nicely thought out script that ultimately worked out to be sweet. True, there was a point or two where I didn't exactly understand what each character was thinking, but at least there was constant motion that was nicely timed to the music.

All in all, a good job.

July 22, 2008

Author's Response:

thanks enormously, it means a lot that an accomplished animator such as yourself would say something like that about my flash,
self esteem, here I come!

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Score: 1
Akatsuki Chronicles Ep.2

"Akatsuki? "Sunrise?""

date: July 9, 2008

-Little to no actual animation
-Music that was too loud
-Unoriginal, overused characters
-Little attention payed to script writing
-Zero voice acting
-Tenuous grasp of standard drawing techniques

All these are characteristics of animators who have not practiced enough, and by the looks of this animation, you need more practice.

Now I know I may sound harsh; you're probably new to flash or are 13 or both (since Naruto is predominately enjoyed by 13 year olds). My point still stands: you should practice for a long time on your own before you try submitting things. When I first got flash, I had the advantage of already being able to draw, but it still took me a long time to get anywhere near good enough to make something I was proud enough of to submit to Newgrounds. I made dozens of test animations that only myself and a few friends ever saw, and now I have an animation with a score over 4.0.

It's not a hunch, it's truth: a lot of practice is required before anyone gets good with anything artistic. Flash is no different. Sit down, draw for 6 months straight, and then try again. If you're not ready after 6 months of continuous hard work, I'll eat my hat.

July 9, 2008

Author's Response:

I already said I made this a long time ago, geez
And about the music, I have a thought, turn your speakers down. I do enjoy the criticism but you don't know what I do today, I am a very good drawer and animator and I admit that I have grown sense I made this

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Score: 6
Dancing Tumors

"Cool idea"

submission: Dancing Tumors
date: June 27, 2008

Yup, that's pretty much exactly how that recording session went. Tumors showed up and magic happened.

It's a nice idea. Maybe not the best executed, but it shows some promise. The lip synching actually wasn't too bad, especially for the spoken word interludes.

But, my curiosity gets the better of me: how ever did you come up with the idea of tumors singing my song?

June 27, 2008

Author's Response:

well, the tumors came first, I was just looking for a good a capella song to make them sing and dance to. Me and my friend have a whole thing with tumors, suffice to say, it's more of an inside joke than anything.
And the main reason why the synching wasn't great for the singing parts was because, due to the fact that they're repeated so often, I just made symbols and inside them, I had the frame by frame for one execution of whatever singing part it was, and then spaced it so it repeated in synch, of course, the fps wasn't perfectly aligned with the song, so after many many times around it would get somewhat out of synch. That's why the spoken parts were better, because they only went once I didn't have that problem. It means a lot to me that you liked this, so thanks!

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Latest Audio Reviews

6 Reviews | 2 w/ Responses

Score: 5
Burning Heart [Hardcore]

"A little rhythmically spaztic."

date: October 7, 2007

Well, an interesting work. I will definitely give it that. It would make a nice backdrop to a very action packed sequence in a game both because of it's high tempo and classic, almost 16-bit, instrumentation. The instrumentation before the tempo change was a little contrived sounding, and didn't really serve to draw me into the piece. But that improved after the tempo change to the 190 BPM section with the addition of a driving percussion section and a synthesized descant that served as the melody for the remainder of the song.

Now, the descant, while melodically fitting, felt a little rhythmically spaztic to me and my percussion-trained ears. I can't descern a very clear or standard accent pattern in the descant, which just overall gives the piece the feeling of being slapped together. I am sure that this is just my interpretation due to years of rhythmical training, and that the normal person wouldn't listen with such detail to the lack of precise accents. But I just couldn't tell what pattern was being attempted. In particular, at the end of the patern, there's an accent pattern that starts out in straight tripplets, but then ends the last accent slightly behind the beat, ending the phrase in sixteenth note tripplets. Even the opening accent patern, seemingly trying to accomplish a straight "1 + a" feeling, is slightly behind the beat and slurred beyond ordinary recognition.

Again, I know that this nitpicking of interpretation of rhythm is something that will not be covered by many reviewers out there. But my main point of nit picking the accent pattern is that the lack of a clear pattern gives the descant a general feeling of being behind the beat. And this clashes with the other instruments, which play on the front of the beats to keep the pulse driving. So, with the drum track pushing time, and the descant dragging it, the piece just has a certain sense of conflicting with itself and tearing apart.

But it is a nice piece, especially when the descant isn't playing: a nice chord progression, good accent patterns in the other instruments, and nice choice of instrumentation overall. It's just this descant that makes the drummer in me cringe because the piece doesn't feel solid and together.

October 8, 2007

Author's Response:

ZOMG I honestly don't understand a word out of this X_X I've never learned music in school (there were some music/singing lessons... only I didn't ever pay attention ^^') so I really don't know what you're talkin about. However I'll try to extract the meaning... you mean the arpeggio pattern is too chaotic?(descant = the arpeggio here?) If yes... well it was meant to be chaotic, I put together one half of the pattern then copied it and randomized it till it sounded good to me, then copied it three times, making four pitches in a loop (this also sounds like blabla but at least I understand it). I didn't bother about making a clear pattern. However if this is not what you mean then I dunno what ^^' Thanks for the review anyway. I'll try to improve the... whatever... eeerm... yeah, that. (perhaps an explaining pm? in a more common language?:)

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Score: 8
Canton's Theme

"I hear the inspiration"

submission: Canton's Theme
date: August 5, 2007

I can definitely hear the Danny Elfman inspiration. What really gives it that feel is the bass line going "middle up down up," which gives the whole thing a bit of a circus feel. And the melody also is pretty on with his style. A little different resolution in the chord progression, but, like, having the strings playing that descant up top near the end is really good.

And the synth you used is quite good. The instrumentation was awesome. All in all, I think you accomplished what you set out to do.

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Score: 6
At home

"Little too much distortion."

submission: At home
date: July 19, 2007

It was a nice track, and I liked the melody. There was just too much distortion for my taste. It's like you turned your input for the bass way too high, which causes it to spike when it doesn't need to. The parts without the distortion are great, though. Especially the part that sounds kinds like a guitar.

The drums are also very good; it sounds like a real set being played. Too bad the distortion also drowns them out for most of the song.

So I suggest taking down the distortion. Let me know if you do that, 'cause I really like this track.

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